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The Google Chrome team recently announced the release of the WebGPU API for high-performance 3D graphics and data-parallel computation on the Web, which will be available by default in the upcoming Google Chrome version 113.
For those who don’t know, WebGPU is a standard and instruction set for graphics and computing developed by engineers from Google, Apple, Mozilla, Microsoft and other companies. And like DirectX, Metal, and Vulkan, WebGPU allows rendering directly on the GPU with access to more advanced features. WebGPU itself is said to reduce JavaScript workload for the same graphics and more than 3x improvements in machine learning model interfaces.
With this improvement, later Google Chrome version 113 which is planned to be released in the next few weeks is said to get even better performance in processing 3D graphics on the Web, and of course this is a very good thing.
So, for more details, maybe we’ll just have to wait and see what Google Chrome 113 will be like, will it really get a better performance increase or just the same. Please give your opinion below, guys.
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